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Course Description

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Game Development & Design

  • tac
  • 1 Semester
  • 0.5 Credit
  • Grades 9,10,11,12
This course explores the fundamentals of game design and development. It will focus on the core features of the Unity3D game engine. Students will work on all aspects of game design which includes level design, texturing and materials, terrain, physics, animation, 2D & 3D rendering, and user interface. Students will also be introduced to programming in C# to develop scripts to implement into their games to create functionality and interactivity. By the end of the school year students will be able create a game that includes many of the common features found in current video games.
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